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FRAG Pro Shooter - 3.17 Patch Notes šŸ’„

  • Writer: Raph
    Raph
  • Jan 10, 2024
  • 2 min read

Updated: Jan 11, 2024

Everything you need to know about FRAG Vol.3 and upcoming challenges!



New Fragger → K.Boom


K.Boom (level 9): Rare

General


Hitpoints → 626

Damage/Second → 97-115

Speed → 9.7 km/h Speed while shooting → 9.7 km/h


Main Weapon: Adaptarsenal



This weapon can change shape and become a different type of firearm.

Rifle mode: Ammo → 30 Reload Time → 2.3s Weapon range → 50m

Base Damage → 25.7 Fire Rate → 350 Damage over time → 42 Shoots a burst of 5 bullets Shotgun mode:

Ammo → 8 Reload Time → 2.3s Weapon range → 35m Base Damage → 23.6 Fire Rate → 70 Damage over time → 64 Rocket Launcher mode:

Ammo → 6 Reload Time → 3s Weapon range → 80m Base Damage → 96.5 Fire Rate → 60 Damage over time → 107

Ability: Quick Swap


K.Boom's main weapon changes, giving him a movement speed buff for a short time.


Ability Cooldown: 2s Move Speed bonus: 50%

FRAG Power


Survival instinct → Movement speed is increased by 20%. Demonic Fury → All damage dealt are increased by 20%.



Features 3.17

Sparky's Magic Advent-ure:

  • Seasonal Wheel and Brawl are back!

  • Spin the Brawl wheel to unlock augment rewards!


Additional features:

  • Synergies are now removed from the game

Balancing


AmƩlie

Main Weapon

  • Damage +10% (doesn't apply to bunkers)


ClƩo

Main Weapon

  • Fire rate 80 -> 100

  • Main gun damage -10%


ClƩo

General

  • Health Point +10%

Main Weapon

  • Damage +10%


Long Shot

General

  • Speed while shooting 7.6

Main Weapon

  • Fire rate 50

  • Ammo 8

  • Reload Time 1.9

  • Headshot multiplier 1.6


Rick Rock

General

  • Speed 12.6

Main Weapon

  • Damage +15%

  • range 35


Wave

Main Weapon

  • Damage +15%


Jet

General

  • Speed while shooting 8.6

Main Weapon

  • Damage +10%


Duality

Ability

  • Ammo 7 > 4

  • Range 100

  • Headshot multiplier 1.6

  • Marking damage buff - 1.15 - 1.2 - 1.25 - 1.3


Ron1n

General

  • Health Point +10%

Fidelio

General

  • Speed 10.7

  • Speed while shooting 8


Cyber Cop

General

  • Speed 11.6

Main Weapon

  • Damage +10%

  • Fire rate 705


Bobbler

General

  • Speed 10.7

Main Weapon

  • Damage +10%


GigaGoo

General

  • Speed 10.8

  • Speed while shooting

Main Weapon

  • Fire rate 90

  • Ammo 8

Ability

  • Health cost 25%


Scout and Nutty

Main Weapon

  • Fire rate 100

  • Damage +10%

Ability

  • Damage +10%

  • Health Point +10%


Rippin' Finn

Main Weapon

  • Ammo 60

  • Damage +10%

Ability

  • Animation is now faster

  • Wave travel speed increased by 5%

  • Radius 7m


Virus

General

  • Health Points +20%

Main Weapon

  • All damage +15%

  • Range 80 -> 100


JayB

General

  • Health Points +10%

  • Speed while shooting 11.6

Main Weapon

  • Ammo +4

  • Fire rate 150

  • Reload time 1s

Ability

  • Damage +20%


Pumpkin Pete

Ability

  • Hollow Hush Immunity 6s

  • Area of effect duration 4s

  • Area of effect damage -20%


Quarter BK

Main Weapon

  • Push effect 10 -> 8


Cheryl

General

  • Health points -10%

Ability

  • Cooldown 13 > 15

  • Duration 10 -> 7

FRAG Power

  • Ability Cooldown 4 -> 3


Jab

General

  • Speed 13.6→12.6

Main Weapon

  • Damage vs bunker -10%

  • Weapon range 30 → 25



Red Shadow

FRAG Power

  • Movement speed bonus decreased from 20% to 10%


Genkis

General

  • Health points -10%

Main Weapon

  • Duration of Damage over time -15%

Bug Fixes:


Fixed Kills performed by Sparky's special ability are not counted in the Frag Streak and objective progress.


Fixed Making any purchase in-game does not disable ads on Android devices.


Fixed The Pulse map don't have the right background.


Fixed Bridge map appears in the Street Frag map pool.

That's it for this time, don't forget to join us on our official social media channels!



3 Comments


Roger
Jun 03

Been playing FRAG on and off for a while now, and these patch notes are super helpful - especially the K.Boom breakdown. I actually heard about this game while browsing epic games https://epic-games.pissedconsumer.com/customer-service.html for something new to try, and it's been a fun pick for quick matches. Thanks for keeping the community updated with these detailed notes.

Like

Sherly Gavell
Sherly Gavell
May 29

K.Boom actually sounds pretty versatile for a rare-tier character, especially with the Adaptarsenal mechanic. Being able to switch weapon behavior mid-match gives a lot more flexibility compared to heroes locked into one playstyle, and the burst rifle mode seems strong for controlling medium-range fights while staying mobile. I also like when games lean into different visual themes and character identities instead of making every loadout feel generic сause kind of similar to how slot games use unique settings and aesthetics to stand out with slot themes to play and play slots with this game characters.

Like

candycanegene
May 15

What makes Drift Hunters stand out is how it captures the feeling of real driftingĀ inside a simple browser game.

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