Everything you need to know about FRAG Vol.4!
New Fragger → Miss J
Miss J (level 9): Legendary
General
Hitpoints → 601
Damage/Second → 220
Speed → 11.6 km/h Speed while shooting → 9.7 km/h Role → Wildcard
Main Weapon: Plasma Launcher MKII
Shoots a burst of 3 high velocity-bouncing plasma orbs.
Weapon range → 50m Ammo → 24
Base Damage → 64.3
Fire Rate → 250
Reload Time → 1.5s
Ability: Turbo Glider
Super buffed Jet pack that Miss J uses to fly over the map, don't forget to refuel it!
Ability Cooldown → 6s Ability Duration → 2.5s Radius → 2m Base Damage → 182 Damage over Time → 42
FRAG Powers
Extra Fuel Cell → Ability fuel amount is increased by 30%. Overload Chamber → The main weapon's projectiles per shot is increased by 1.
Where to get her?
Miss J can be unlocked through seasonal challenges and upgraded through leaderboard challenges.
You will have two chances to unlock her this season, but unlocking her early on will allow you to participate in exclusive Miss J challenges with some fantastic rewards!
Features 4.1
Arcade Modes:
It's finally happening, FRAG will finally have new game modes that will change the rules of the game forever with more fun, more crazy plays and more FRAG!
7 game modes will be added on 4.1 and more will follow in future updates (starting 4.2). Game modes will rotate every 24 hours, and you can earn up to 300 trophies per day by playing on Arcade modes. Each Arcade Mode has its own rules and game modifiers.
4.1 Arcade Modes:
Mondays: All for One → Ever wanted to be in five places at once? Control 5 identical Fraggers, led by the middle one from your deck, and cause chaos everywhere!
Tuesdays: Rush Hour! → Jump right back into the action! There is almost no respawn time!
Wednesdays: Death from Above → Only Meteorite-augmented characters allowed, but they're all maxed out in that Augment! Brace for impact!
Thursdays: Frag Alley → It's total mayhem! Avoid behind hit!
Fridays: Move Aside! → Push your opponents out of the arena to claim victory!
Saturdays: Firework Day → Unleash your ability with no limits!
Sundays: Elimination → This one is going to be a surprise, but it's our favorite!
However, Arcade modes will not make your challenges progress, unless it's an Arcade mode-specific Challenge
Equipments V2:
Equipment now has new icons and new names to make them easier to understand
New balance:
Equipment has been rebalanced and can now be upgraded up to level 16.
Common and Rare equipment are weaker (but finding parts will be more common in Vol. 4). Epic pieces of equipment are the same. Legendary pieces are now more powerful.
The upgrade cost in equipment coin in equipment coins after level 8 depends on the rarity of the equipment, with common and rare being significantly cheaper to upgrade than epic and legendary pieces of equipment.
Sharing is caring: You can now equip the same equipment on several Fraggers, but if your active deck uses the same equipment several times, its effect will be less efficient every time:
2 Fraggers = -50%
3 Fraggers = -67%
4 Fraggers = -75%
5 Fraggers = -80%
Of course, we will monitor closely the impact of those changes on the beta and may balance equipment further in the future.
New Map: City
A new map has been added! You will be able to play on CITY once you have reachrd arena 7
Balancing
Strix
Main stats
Speed while shooting 7.8 → 8.8
Augments
Explosive tag → Hitman
Buck
Ability
Buck's ability has been totally revamped!
Instead of building barricades, he will launch logs that will push your opponents!
Kazoolu
Main stats
walking speed 11.6 → 12.6
Main weapon
Damage +5%
DJ Equalizer
Main weapon
Reload animation after ability usage improved. Can now shoot straight afterwards.
ShinoB
Main stats
walking speed 11.2 → 11.9
speed while shooting 8.7 → 9.6
Health Points +10%
Main weapon
Fire rate 90 → 100
min damage +15%
max damage -10%
Cyber Agent
Main stats
speed while shooting 7.8 → 9.6
Main weapon
Damage +10%
Fire rate 550 → 600
K.Boom
Main weapon 1
Reload time 2.3 → 1.6
Fire rate 400 → 450
Damage +10%
DOT removed
Main weapon 2
Base damage +100%
DOT removed
AO
Main weapon
Damage +10%
Sombrero
Main weapon
Fire rate 220 → 180
Weapon range 70 → 80
Ability
Cooldown 16 → 12
Duration 10 → 12
Specter health points -15%
Specter explosion radius 5 → 8
Specter explosion push 5 → 8
Poka Hunter
Augment
Finisher → Hitman
Bibi
General
Health points +5%
Main weapon
Damage +15%
Range 70 → 80
Ability
Radius +4m
Dr.Crow
General
Walking speed 11.6 → 12.6
Main weapon
Fire rate 80 → 90
Damage +10%
Health -15%
Andrometa
General
Speed while shooting 7.8 → 8.8
Health points +10%
Main weapon
Ammo 5 → 9
Damage +10%
General Mekk
Ability
Drone slow 50% → 30%
Drone bonus damage 50% → 25%
Bug additions and bug fixes
We fixed various minor bugs and added new ones with V4. We reckon the balance is net negative :).
That's it for this time, don't forget to join us on our official social media channels!
Discord → https://discord.gg/fragproshooter
Facebook → https://facebook.com/FRAGTheGame
Twitter → https://twitter.com/FRAGProShooter
Instagram → https://instagram.com/stanohbibi
ALL•STAR
quisiera que se mantenga el nombre de "Dr,crow" y no lo cambien a Dr,cuervo, gracias.
I also noticed a bug recently while playing arcade mode. I encountered a level 10 opponent , and I am level 11, however, his total health points including the bunker is bigger which was 3162 health pts, and mine became 1781 health pts . Hope you could fix this guys😊.
The gift codes you give are kinda trash .give something more in gift codes ,there is nothing we can get in 25 gems. Also reduce the price of card upgradation .
Bring new club wars in which only 4 or 5 clubs compete among each other not the whole world clubs.